Era dos Grimórios Progression Guide: What to Do First to Get Stronger
A concrete route to grow your character in Era dos Grimórios: claim your Grimoire Spins, roll a grimoire, run the early Hayvale quests, and use the MISSIONS panel to keep leveling.
Quick answer
To make your character stronger in Era dos Grimórios, claim your welcome gift, roll a grimoire, then work through the early quest chains — starting with 'Talk to the Bandit Hunter' in Hayvale. Quests pay Yens and large XP rewards that level you up and grant stat points, and the MISSIONS panel gives you recurring Daily and Weekly objectives (with Grimoire Spins and temporary 2x Yens / 2x Exp boosts) to keep that growth going.
- Claim the 'Welcome to Grimoire Era!' gift: 3 Grimoire Spins at Level 1.
- Roll your first grimoire — it becomes your equipped combat skill.
- Follow the starting tracker to the Bandit Hunter and clear 'Defeat Bandits (0/5)'.
- Keep chaining quests; level-ups pay stat points and raise your Mastery.
- Check the MISSIONS panel for Daily and Weekly missions with extra rewards.

Your first steps: gift, grimoire, first quest
A fresh character spawns in the stone magic tower hall, and the very first thing worth doing is claiming the 'Welcome to Grimoire Era!' welcome-gift dialog. It grants you 3 Grimoire Spins right at Level 1, and those spins are your entry into the game's core magic system.
With spins in hand, open the Grimoire spin menu. It has a Roll (1 Spin) button, Skip and Auto toggles, and a Buy Spins option if you want more rolls. Each roll gives you a grimoire, and your rolled grimoire is what you fight with — in one observed new-account session, the player rolled and kept a Water grimoire, then used its skill alongside basic melee punches.
Your quest tracker then points you to 'Talk to the Bandit Hunter'. Accept the Bandit Hunter's 'Defeat Bandits (0/5)' quest and take out the Level 1 Bandits in the Hayvale farm fields. Completing it shows a 'MISSION COMPLETED' banner with Yens and XP that raised that fresh character to Level 2. (An instance of the same quest seen at 4/5 progress paid 180 Yens + 19,800 XP; observed reward values like these may vary.)
Keep chaining quests: XP, levels, stat points and Mastery
The early game is a chain of Hayvale quests, and each completed quest feeds the same growth loop: XP raises your level, level-ups grant stat points, and your Mastery climbs alongside. In one 17.5-minute fresh-account session, this loop carried the player from Level 1 to Level 39, with Mastery growing from 2 to 66 and stat-point banners like '+8 STAT POINTS' appearing along the way. Later quests in that same run included the Caravan Guard's 'Defeat Bandit Brutes (4/6)', which rewarded 250 Yens + 703,800 XP, and quests out in the Capital area — so the chain keeps scaling well beyond the starting fields.
One early Hayvale quest deserves a mention: the Broom Instructor trains you in broom flight, but first requires you to gather 5 Wild Wheat and 2 Wood through ring/timing minigames. It's a short detour from the combat quests and unlocks flight training once the materials are in.
The MISSIONS panel: recurring objectives that fund your growth
Beyond the main quest chains, the MISSIONS panel tracks Daily and Weekly missions on a weekly timer. These give you a steady stream of extra goals while you quest, and their rewards include Grimoire Spins — fuel for more grimoire rolls — plus temporary 2x Yens / 2x Exp boosts that speed up everything else you're doing. Examples shown in the panel include:
- Chest Hunter — open 25 chests
- SPIN SPENDER — spin grimoires 50 times
- NPC Hunter — defeat 300 enemies
- Daily Mission Master — complete 3 daily missions
Since several of these (spinning, defeating enemies) overlap naturally with what you're already doing in the quest chain, checking the panel keeps your normal grinding paying double.
The Daily and Weekly mission payouts in action:
Watch the full video on YouTube
The bigger picture
The game's official description frames all of this as player-directed: 'Sua Própria Jornada — Descubra diferentes maneiras de progredir e desenvolver seu caractere' — your own journey, discovering different ways to progress and develop your character. It advertises magic tiers (Comum, Ancestral, Primordial), battles against enemies and powerful bosses, open-world regions with rare rewards, and a party system. The exact mechanics and requirements behind those systems aren't specified in the description, but they mark the direction your quest-driven leveling is headed — and the tagline sums up the design: 'O poder não é dado. É conquistado.' Power is not given; it is conquered.
For a wider look at the game's systems as you grow, see the Era dos Grimórios magic system, magic types, and combat guide, or check the codes page for any listed reward codes.
Related Guides
Beginner Guide: First Objectives
Follow a full first-session route: claim your gift, roll a grimoire, and finish the Defeat Bandits quest in Hayvale.
Exploration Guide: Open World
Start exploring with first quests, teleporting and broom flight, then hunt chests, missions and rare rewards across the map.
Enemies & Where to Find Them
See every enemy confirmed so far, including Hayvale Bandits and Bandit Brutes, and where each encounter happens.
Codes
Listed Era dos Grimórios codes and rewards, with redemption help, status explanations and source links.