Era dos Grimórios Exploration Guide: Start Exploring the Open World
How to start exploring the Era dos Grimórios open world: your first quests, teleporting, broom flight, and the chests, missions and rare rewards to hunt for.
New characters can start exploring Era dos Grimórios within their first minutes, beginning inside the starting tower and moving out into the open world through the early questline.
Quick answer
Your first exploration steps, in order:
- Claim the 3 Grimoire Spins welcome gift in the starting tower (press CLAIM).
- Follow the quest tracker to 'Talk to the Bandit Hunter' — use NPC Pynhal to teleport there.
- Accept and clear the 'Defeat Bandits (0/5)' quest in the Hayvale farm fields.
- Work toward broom flight via the Broom Instructor quest, and hunt chests to fill the Chest Hunter mission.
Your first minutes in the open world
A new character spawns inside the hall of a round stone magic tower. Two things happen right away:
- A "Welcome to Grimoire Era!" dialog offers a welcome gift of 3 Grimoire Spins — press CLAIM before you do anything else. These spins roll your grimoire, which shapes your early combat.
- The starting quest tracker points to "Talk to the Bandit Hunter". That marker is the game's way of leading you out of the tower and into the world.
To move between areas, talk to NPC Pynhal, who provides the teleport service. Teleport to the Bandit Hunter, accept the "Defeat Bandits (0/5)" quest, and you'll find yourself fighting "Lv. 1 Bandit" enemies in the Hayvale farm fields — your first real excursion beyond the tower. Clearing quests pays Yens and XP through "MISSION COMPLETED" banners (for example, the Bandit Hunter step rewards 180 Yens + 19,800 XP).
If you're brand new and want more background on rolls and early choices, the Era dos Grimórios beginner guide covers the basics alongside this page.
How the early world opens up
Era dos Grimórios [BETA] advertises an open world (Mundo Aberto) where you "explore unique regions, discover secrets and collect rare rewards". In practice, the early game reveals that world step by step: the starting magic tower leads into the Hayvale farm fields via the Bandit Hunter quests, and from there quest chains such as Caravan Guard ("Defeat Bandit Brutes") carry you toward the Capital area. One reviewed fresh-account session ran from Level 1 to Level 39 following exactly this route.
Servers hold up to 30 players, so the world is shared — you'll be exploring alongside other adventurers rather than in an empty map.
For the full list of named areas, the Era dos Grimórios regions page is the dedicated reference; this guide focuses on how to get moving and what to look for.
Introduce broom flight via the Broom Instructor quest
A notable early Hayvale quest is broom flight training. The "Broom Instructor" quest in the Hayvale area provides the training, and it asks for:
- 5 Wild Wheat
- 2 Wood
Both materials are gathered through ring/timing minigames. Completing the training introduces the flight mechanic, though the reviewed walkthrough does not establish how flight behaves after training. It's still a clear early milestone once you're comfortable with the Hayvale quests.
The Broom Instructor's flight training quest, shown in Hayvale:
Watch the full video on YouTube
Track your discoveries: quest tracker and MISSIONS panel
The game gives you constant feedback on exploration progress:
- Quest tracker — shows live counts like "Defeat Bandits (4/5)" so you always know your current objective.
- MISSION COMPLETED banners — pop up with Yens and XP payouts when a quest finishes.
- MISSIONS panel — split into Daily and Weekly tabs (the weekly tab runs on a visible timer) and tracks longer objectives.
The panel objectives double as an exploration to-do list. Known examples include:
| Mission | Objective | Rewards type |
|---|---|---|
| Chest Hunter | Open 25 chests (0/25) | Grimoire Spins or temporary 2x Yens / 2x Exp boosts |
| SPIN SPENDER | Spin grimoires 50 times | Same reward pool |
| NPC Hunter | Defeat 300 enemies | Same reward pool |
| Daily Mission Master | Complete 3 daily missions | Same reward pool |
Completing these pays Grimoire Spins or temporary 2x Yens / 2x Exp boosts, so checking the panel before you set out tells you which activity to fold into your next trip.
What to look for out in the world
The three discovery types the game advertises — regions, secrets and rare rewards — map onto concrete things you can act on:
- Regions: follow the quest chains (tower → Hayvale → Caravan Guard → Capital area) to see new territory; the questline doubles as a guided tour.
- Secrets and chests: openable chests exist as world discoveries — the Chest Hunter mission counts them ("open 25 chests"), so every chest you find while roaming feeds a reward track. Exact chest locations and contents have their own lookup coverage rather than this overview.
- Rare rewards and progression fuel: quests and missions pay Yens, XP and Grimoire Spins; spins roll grimoires, and the magic system and magic types pages explain what you can roll for.
Make exploration pay
The loop that makes roaming worthwhile is simple: every bandit you defeat on the road, every chest you stumble across and every mission you complete feeds XP, Yens, stat points and mastery — the same session that toured Hayvale and the Capital also climbed from Level 1 to 39 with stat-point bonuses along the way. Pick up the daily and weekly missions first, then let the quest tracker steer you; the world's chests and side content fill in around whatever chain you're running.
For deeper systems that pair with exploring — how to get magic, the combat guide and the progression guide — the linked pages cover each in detail. Any reward codes reported for the game are listed on the codes page, and recent changes to the game live on the updates page.

Related Guides
Regions & the Hayvale Route
Know every named region so far and follow the step-by-step route from the spawn tower to Hayvale.
Progression Guide: Get Stronger
Get a concrete route to keep leveling after your first quests, using early Hayvale missions and the MISSIONS panel.
Beginner Guide: First Objectives
Follow a full first-session route: claim your gift, roll a grimoire, and finish the Defeat Bandits quest in Hayvale.