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Era dos Grimórios Beginner Guide: What to Do First and Your First Objective

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Your first objective in Era dos Grimórios is the Defeat Bandits quest in Hayvale. Claim your 3 free Grimoire Spins, roll a grimoire, and follow the full opening route from Level 1.

Quick answer

Your first objective in Era dos Grimórios is the Defeat Bandits quest from the Bandit Hunter NPC. Before you chase it, claim the welcome gift waiting where you spawn: it grants 3 free Grimoire Spins, and those spins roll the grimoire you will fight with.

  • Press CLAIM in the 'Welcome to Grimoire Era!' dialog that appears in the starting tower hall.
  • Open the Grimoire spin menu and use Roll - 1 Spin to get your first magic.
  • Talk to NPC Pynhal to teleport, then find the Bandit Hunter NPC.
  • Accept Defeat Bandits (0/5) and defeat 5 Lv. 1 Bandits in the Hayvale farm fields.

Era dos Grimórios [BETA] drops you straight into a round stone magic tower hall with a quest tracker already pointing the way. The opening is short and deliberately guided: claim your free spins, roll a grimoire, then clear your first quest. Here is the whole route, step by step.

Watch the opening route played straight through on a fresh account:

Watch the full video on YouTube

Claim the welcome gift before you leave the tower

The moment your character spawns, a "Welcome to Grimoire Era!" dialog offers a welcome gift of 3 Grimoire Spins. Press the CLAIM button and take them — the gift is free at Level 1, it is immediate, and spins are exactly what the next step needs.

At the same time, your starting quest tracker already points to "Talk to the Bandit Hunter". Nothing about the opening is hidden from you: the game hands you your spins and your destination in the same breath, and everything that follows hangs off those two things.

Roll your first grimoire

Claiming the gift loads your account with Grimoire Spins, and the Grimoire spin menu is where they get spent. The menu offers a "Roll - 1 Spin" option, Skip/Auto toggles and a Buy Spins option, and you need to own at least one spin before a roll can happen — the welcome gift's 3 spins cover that on a fresh account.

The roll is not cosmetic. In the recorded opening session, the player rolled and kept a Water grimoire, and that grimoire's skill was part of the very first fight alongside melee punches. Whatever you roll becomes your starting magic, so treat this as your first real build decision. For how magic fits together beyond the first roll, see the Era dos Grimórios magic system and how to get magic guides.

Your first objective: talk to the Bandit Hunter

With a grimoire equipped, follow the starting tracker. The route runs through NPC Pynhal: talk to Pynhal, who teleports you onward, then find the Bandit Hunter NPC and accept the quest "Defeat Bandits (0/5)".

The counter starts at zero of five, which makes this a clean, measurable first goal — five bandits stand between you and your first quest completion.

Your first fight: Lv. 1 Bandits in Hayvale

The quest sends you after "Lv. 1 Bandit" enemies in the Hayvale farm fields. The fight mixes melee punches with the skill from your equipped grimoire — punches plus the Water skill, in the recorded run. For a deeper look at how skills and fighting fit together, the Era dos Grimórios combat guide and our page on Era dos Grimórios enemies cover the details.

The quest's own display at the "Defeat Bandits (4/5)" stage listed 180 Yens and 19,800 XP, and completing it brought up a "MISSION COMPLETED" banner with Yens and XP rewards, raising the fresh Level 1 character to Level 2 — a full level from your very first quest.

After the bandits: broom training and the mission board

Hayvale keeps giving once the initial bandit quests are available. The "Broom Instructor" quest provides broom-flight training and asks for 5 Wild Wheat and 2 Wood, both collected through ring/timing minigames — a collect-and-time detour rather than another fight.

Open the MISSIONS panel early, too. It splits missions into Daily and Weekly tracks, each running on its own timer (the recorded session's weekly timer was still counting down), and each mission pays Grimoire Spins plus temporary 2x Yens / 2x Exp boosts. The board in that session included:

MissionWhat it asks
Chest HunterOpen 25 chests
SPIN SPENDERSpin grimoires 50 times
NPC HunterDefeat 300 enemies
Daily Mission MasterComplete 3 daily missions

These tie directly back into the opening loop: SPIN SPENDER counts grimoire spins like the ones you used in the tower, and NPC Hunter counts enemies like the Hayvale bandits — the session's counters were already partly filled just from normal play.

Where the opening route leads

The fresh-account session this guide draws on kept that momentum going: in roughly 17.5 minutes of play it ran from Level 1 to Level 39, with stat-point gains such as "+8 STAT POINTS" banners and Mastery climbing from 2 to 66, driven by consecutive quest chains like Caravan Guard ("Defeat Bandit Brutes (4/6)", paying 250 Yens and 703,800 XP) and Capital-area quests. Those numbers come from one recorded session, so treat them as an example of how fast quest chains move you along, not a guaranteed rate.

The takeaway is the pattern, not the numbers: finish the bandit quest, take the next quest in the chain, and let the Yens, XP and mission counters compound. Our Era dos Grimórios progression guide maps the road beyond the opening.

What you are stepping into

For context, the official description frames Era dos Grimórios as an open-world magic RPG: discover and master three tiers of magic — Comum, Ancestral and Primordial — battle dangerous enemies and powerful bosses, explore unique regions for secrets and rare rewards, and team up with friends through the party system on servers of 30 players. The game is marked [BETA] and still receives updates — our updates page tracks what changes, and the codes page lists any reported Era dos Grimórios codes.

For your first session, though, the route above is all you need: claim the gift, roll a grimoire, and clear Defeat Bandits in Hayvale. Everything else in Era dos Grimórios builds out from that first objective.