Starting magic tower
A fresh account spawns at Level 1 inside this round stone tower hall, with the quest tracker pointing to 'Talk to the Bandit Hunter'.
Master magic, face dangerous enemies and powerful bosses, and explore a world of secrets and rare rewards. Grow stronger alongside friends or forge your own path.
Beginner Guide
Your first session from spawn to the Defeat Bandits quest in Hayvale.
The 'Welcome to Grimoire Era!' dialog in the starting tower hall grants 3 Grimoire Spins at Level 1
Use Roll - 1 Spin in the Grimoire spin menu; the grimoire you keep is your starting magic
Reach the Bandit Hunter your starting quest tracker points to
Defeat 5 Lv. 1 Bandits in the Hayvale farm fields and collect the Yens and XP payout
Pick a topic to get started: learn how magic works, follow an opening route, and check codes and game changes.

Era dos Grimórios [BETA] is a Roblox action RPG from the Grimoires Era group. You take on the role of an aspiring mage in a shared fantasy world, developing your character and choosing how to progress toward becoming a legendary magic user.
Progression GuidesDeveloper
Grimoires Era
Platform
Roblox
Genre
Action RPG
Magic Categories
Common, Ancestral, Primordial
Created
Oct 14, 2026
Progression
Different paths to character growth
Exploration
Distinct regions and secrets
Max Players
30
Claim your starting spins, roll a grimoire and prove the skill in a fight.
Claim 3 Grimoire Spins, roll in the Grimoire spin menu, and keep the grimoire — its skill is what fires alongside your melee attacks in combat.
The 'Welcome to Grimoire Era!' dialog waits where you spawn and grants 3 Grimoire Spins at Level 1.
It offers Roll - 1 Spin, Skip/Auto toggles and a Buy Spins option.
Each roll spends one spin and produces a grimoire you keep; one fresh account rolled a Water grimoire.
Use melee plus your rolled skill on early enemies such as the Hayvale Lv. 1 Bandits — if the skill fires, your magic is equipped.
The 3-spin gift and the Water grimoire come from one recorded fresh-account run in a BETA game; later spins come from mission payouts or the menu's Buy Spins option.
How quests, missions and stat points keep your mage growing.
The welcome gift grants 3 Grimoire Spins at Level 1, and your rolled grimoire is the combat skill you grow with.
Quests such as 'Defeat Bandits (0/5)' pay Yens and XP; one reviewed 17.5-minute session climbed from Level 1 to 39 through chains like Caravan Guard.
Level-ups grant stat points (for example '+8 STAT POINTS') and Mastery climbs alongside.
The MISSIONS panel pays Grimoire Spins plus temporary 2x Yens / 2x Exp boosts when a mission completes.
Mission payouts refill your Grimoire Spin balance, funding the next round of rolls and quests.
What your first kill-quest encounter looks like, from accept to rewards.
The Bandit Hunter gives 'Defeat Bandits (0/5)', targeting the bandits in the Hayvale farm fields.
Fresh-account fights mix punches with the equipped skill, for example a Water grimoire skill.
Each defeated enemy updates the counter, for example 'Defeat Bandits (4/5)'.
A 'MISSION COMPLETED' banner pays Yens and XP — the observed run reached Level 2 from its first quest.
Finishing one quest leads into the next stage of its chain, and later chains such as Caravan Guard keep the same loop going.
What magic is, where grimoires come from and what the game confirms.
Magic is wielded through an equipped grimoire: in combat you keep your melee attacks while the grimoire's skill works alongside them.
From the Grimoire spin menu — each Roll - 1 Spin consumes one Grimoire Spin, and new accounts start with 3 spins from the welcome gift.
The official description names three categories to discover and master: Comum (Common), Ancestral and Primordial.
The official description does not publish rarity, power or unlock differences between the three, so treat any ranking as unverified.
The places confirmed in the world so far, from the spawn tower to the Capital.
A fresh account spawns at Level 1 inside this round stone tower hall, with the quest tracker pointing to 'Talk to the Bandit Hunter'.

The named early-game farm-fields area with Lv. 1 Bandits, the BANDIT HUNTER quest chain and the Broom Instructor's flight training.
The confirmed mid-progression destination beyond Hayvale, reached through quest chains such as Caravan Guard.
Every enemy confirmed in the game and the quest chain that features it.
The first enemy a new player meets, fought in the Hayvale farm fields during the Bandit Hunter's 'Defeat Bandits' quest.

A distinct bandit-type opponent from the later Caravan Guard chain; its 'Defeat Bandit Brutes (4/6)' objective pays 250 Yens and 703,800 XP.
Quick answers to the questions players ask most when starting out in Era dos Grimórios.
Explore the game basics or head straight into the world of Era dos Grimórios.